Graphics module · Drawing 2D stuff · Sprites and textures · Text and fonts · Shapes · Designing your own entities with vertex arrays · Position, rotation, scale ...
SFML and Visual Studio. Introduction. This tutorial is the first one you should read if you're using SFML with the Visual Studio IDE (Visual C++ compiler).
It is composed of five modules: system, window, graphics, audio and network. Discover their features more in detail in the tutorials and the API documentation.